Friday 25 March 2011

NerdFest 2: Son of NerdFest

Its the morning of day 2 of NerdFest 2, and all through the house people are still asleep.

So while I have a moment I might as well explain Nerdfest.  While working out how to do this project we concluded very quickly that if we all worked separately we would then have the loathsome task of having to glue the whole project together, which would be at best tedious and at worse nightmarish frustrating.  Never mind how easy it is to put off stuff if you only meet occasionally.

So whilst we worked out the game I had a brainwave, why not all go round to one of our houses, bring our PCs/Laptops and build the game together for 3 days.  We would condense our work into a short period and be able to communicate quickly our problems and success.  This would also make sticking the project together a whole lot faster.

So far it's been invaluable to sort game design issues, such as, how are we going to generate terrain?  What sort of algorithm should we use etc?  We've had a few moments where we've hit upon a winning idea by bouncing stuff back and forth really quickly.

So that's why I'm sitting on a sofa, at Ian's, with a laptop burning my legs, writing a blog post.  Its a good life.

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